Conjectures 5220 Activity

By completing this online activity, students should be able to:

  • describe details of why you think your chosen technology might impact student learning
  • construct a conjecture map of design and theoretical conjectures link to a target classroom technology adoption

Activity Guide:

Download the Sandoval Conjecture Map pptx template and draft you initial conjectures. Share them with peers using online discussion forum for this module. Read and comment on what others have drafted. Make a final revision before submitting the assignment, guided by any comments your draft receives.

Suggestions:

  • If a draft has not yet received peer feedback (and particularly if you review the posts later in the week), consider providing your feedback to that draft.
  • Consider related technologies to your chosen target tech to review and comment
  • Think how underlying theories of learning might suggest “mediating processes” (like positive reinforcement and associations mediating learning new behaviors) and “student outcomes” (like depth of knowledge for Cognitivism or skills for Behaviorism).
  • Remember the conjecture maps are not just the names of processes but the direction arrows the describe how the things students do with your tech (design conjectures) directly affect outcomes, or directly affect mediating variable which in turn may directly affect outcomes.